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gaming

buhler, gaming,╧gamification, multiplayer game, realtime game,role based game
Realtime Whiteboard game 1024 602 Parini Vyas

Realtime Whiteboard game

Some Cutouts, A Whiteboard
 & 
a Role based Multiplayer Game

This has to be the best project so far in terms of quality, and the challenge it carried. Gamifying a multiplayer role based cutout game with real time  updating  data of users sitting in different corners of the world. The game was fun to make as the concept was very new. Well there are games which had similar features but that was limited to only using brushes, tools that are generally available on a whiteboard  application So, the challenge was placing cutouts , along with watching what other players were doing at the same time. This Live game had a countdown which was supposed to match with other players and to be honest , that was the biggest challenge we faced being a web application and the limitations of Technologies that we could use for the game

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The basic idea of the game was each player will be taking up a role, based on the role they take up, they will     be assigned a task for that particular  round

roundbased game, multiplayer game, web game, whiteboard game, realtime game, animation, e-learning, paint tool, shape tool, paint board, elearning, education , cakephp, fabric js, java script, js, web based game,web application,node,web socket,socket io,react,node js,how to develop node js app,how to create react app,react js, npm,npx,how to develop react app, how to develop web game app,whiteboard,whiteboard collaboration,collaborative white board,web socket prot

 

Ideally a game with 2 Rounds and two different Phases

Where in Phase1 , Users will Sketch their Idea with a Basic Whiteboard: Colour Palette, Pen (Thickness  variable), Bucket of paint, Text, and shapes: squares, triangles & circle (rotate- and resizable)

While in Phase 2, Users will start building with the 2D cutouts assigned as per their role. Each Role will have a set  of 2D cut outs to choose from.

The difference here between Round 1 & Round 2 was only that in Round 1,the players will have to wait for each 

other to complete their tasks.  Round 2 , Users would be working together, So, when in Round 2, Everyone is sketching on the same whiteboard; Users can See each other’s sketch and cutouts placed if they are in Phase 2.

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For both the rounds, The result was scored based on how accurate they fulfilled the task and how quick they  were. Here, each cutout for each role was given a specific score. Only when each player played their game  accurately, they would get a good score at the end of the game.

roundbased game, multiplayer game, web game, whiteboard game, realtime game web application,node,web socket,socket io,react,node js,how to develop node js app,how to create react app,react js, npm,npx,how to develop react app, how to develop web game app,whiteboard,whiteboard collaboration,collaborative white board,web socket prot roundbased game, multiplayer game, web game, whiteboard game, realtime game, animation, e-learning, paint tool, shape tool,  paint board, elearning, education , cakephp, fabric js, java script, js, web based game

As this game was designed to bring change in the working culture of the company. A tutorial was also designed for First Time users, so that they know what exactly is to be done.

There  was also a preview window, if you might have noticed in above screenshots.. the purpose was to design a rough sketch in phase 1 and based  on  that and keeping that preview in mind, the user can place cutouts on the fresh Whiteboard they get in Phase 2

The most interesting part about this game was the countdown timer .. The  clock  was always ticking but The group score at the end of the game gives motivation and great encouragement to the team members. I can say this was a brilliant idea of bringing together and working as a Team for the people of Buhler

Here’s the video that gives an overview of the Web Application : https://youtu.be/pNE34__D7aY

 

3d low poly scene, render, game environment,3d low poly scene, render, game environment, low poly tutorial, maya low poly tutorial, 3d low poly tutorial, low poly animation, 3d animation, low poly, 3d,, 3d campfire tutorial, 3d low poly animation tutorial,3d low poly character tutorial, 3d low poly character, tutorial, fire tutorial, low poly fire tutorial, animation tutorial, cubic worlds, cubic worlds course, game level design, 3d environment
Low Poly Environment in Maya 3d 960 540 Parini Vyas

Low Poly Environment in Maya 3d

3d low poly scene, render, game environment

Low Poly Environment – Conceptual

The most challenging part of making a 3d game or environment is the high polygons model and textures . Its sad that designers had to compromise on the look and feel of their game, environment, in order to achieve an optimized game application for their users

In 1990’s when Low poly art got invented . Before, It was satisfactory because of low computing power and other limitations. Little did we know that Low Poly Art will make its way again and get its official name as “LOW POLY ART” in future. In 2013, Low Poly art got reinvented by some content creators.

Today I see Low Poly Art as very attractive. Those sharp edges and colors attracts the interest of the end user. It allows Creators to quickly design a basic model which is always simple to Texture. Remember those Large Spider like woven UV’s of that high-poly character and the mysterious UV map of that concept car model? I would subdivide it until I got desired results . Kept subdividing until my Maya crashed 😀

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Low Poly Environment

I am sure many of the 3d artists have also been through that pain of unwrapping UVS. Especially of those Beautiful High count model you had made by giving those minute details to make it look as realistic as possible.

This LowPoly Model I had modelled in Maya 3d was totally concept based. It has snow covered mountains, clouds floating in the sky, Pine like trees , cut trees , a camping tent, rocks and a fire place. I Kept in mind a Gaming environment where the ground is hexagon shaped and tile able. For renders, I had used Maya Mental Ray.

Well back then I had not discovered Blender’s rendering capabilities. Although, I explored this week only and my next post would be about it. I now realize how technology has really changed our life to a huge extent. Renders in Blender along with Ambient Occlusion pass blew my mind ! It is comparatively so easy now to get quality results quickly !

Hope you like this low poly 3d model .. you can download it for freeeee…!!

Below is the link:

https://sketchfab.com/3d-models/low-poly-3d-game-scene-d4d357a35ca54aab9a78b4718c809600?utm_medium=embed&utm_campaign=share-popup&utm_content=d4d357a35ca54aab9a78b4718c809600

Dragon Little Fighters 2 – Heroes Reveal New_bluecreazione

Dragon Little Fighters 2 – Heroes Reveal

Releasing soon in November. These are the main Playable heroes in your team. They have got each other’s back in times of grave danger!! Stay tuned for more updates on Dragon Little Fighters 2. Click below to follow this game on Facebook.